Pick the hex route when the token behaves more like a tactical counter or area marker than a portrait chip.
Template detail
Hex Token Maker
Create hex-shaped counters for strategy overlays, war game maps, region markers, and hex-based VTT encounters.
Signature setup
Counter setup
- Mask: hexagon
- Border family: wood or thin ring
- Export: 512 for active boards, 1024 for printable sets
Format summary
Hex tokens are helpful when the play surface itself is hex-based or when you want a more tactical board-game silhouette. They also work well for scouting markers, region ownership icons, and overworld movement counters.
- Hex crawls and regional movement maps
- Unit counters and terrain markers
- Faction and ownership indicators
Avoid this route when
- You are building a portrait-first social cast with lots of faces.
- The source art only works as a centered headshot.
- The board is visually busy and extra polygon edges would create noise.
Example outcomes
Regional control marker
Muted colors and bold silhouette for large map overlays.
Mounted unit counter
Silhouette-led crop that still reads when zoomed out.
Faction scouting token
Hex counter designed to coexist with many sibling markers in one scene.
Recommended settings
- Mask: hexagon
- Borders: wood, ice, or thin ring depending on campaign tone
- Export size: 512 for table use, 1024 for print sheets
Execution notes
- Center on the strongest silhouette instead of the face when the token represents a unit or mount.
- Keep border density moderate so the six edges remain easy to read.
- Use muted background colors for map markers that need to coexist in large groups.
Common mistakes
01
Centering on the face even when the subject is really a mount, banner, or unit shape.
02
Using a border that is too dense, which muddies the six-edge silhouette.
03
Keeping saturated backgrounds that make large token groups hard to scan.
Compare with nearby formats
Browse all template pagesBest for grid-aligned markers, sci-fi portraits, and handout style tokens.
Square Token Maker
Use square when the map is rigidly grid-first and needs rectangular alignment.
Explore formatBest for encounter prep, creature libraries, and reusable bestiary sets.
Monster Token Maker
Use monster framing when the token is about creature drama rather than tactical categorization.
Explore format